Where is ken in mvc3




















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Showing Slide 1 of 3. New New New. Report item - opens in a new window or tab. Seller assumes all responsibility for this listing. Capcom 3 has seen an unexpected yet very welcome resurgence over the past year thanks to Parsec and the dedicated warriors, which has led to the modding community rising as well to create some really cool additions to the game we've been playing almost a decade.

While simple palette swaps are nothing really new for the game, actually changing moves around adds potentially unique ways to play a game that hasn't seen an official update in many years. Ken's Hyper Combos appear to be taken almost directly from Street Fighter 4 with the Shinryuken and the Guren Senpukyaku that actually moves him across the screen unlike Ryu's Tatsu Super. The red Shoto fighter is also given other alterations including performing his air Hadoken with one hand which seems to be a callback to older MvC titles plus what looks to be some different normals.

Impressive mod work like this is certainly an exciting prospect to keeping that Marvel spirit alive and make it fresh at the same time which you can get a taste of below. Tournament Results. Just a butcher on a mission. I am officially angry now. I haven't updated ken yet. Removed first image pending investigation, 1. Read the readme and be amazed. Sting Eucliffe said, January 06, , AM.

Pure radge. Yesterday I went to the hospital and got a Pandora implant. I'm a big fan of your work I must say. Your recent MVC3 mode characters are really intriguing. The only thing I would say that feels off to me at times is the hit deterioration. I don't remember if MVC3 was that strict that a relaunch combo isn't possible.

Than again maybe the initial OTG move add many points to the deterioration. And one nit pick I have about your Ken is that when using the juggernaut assist it can hit a character during a grounded state which I think you said is not suppose to happen?



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